Low-poly game with Unity

I gained my first 3D modelling and Unity experience by creating various smaller games. One of them is this low-poly first person shooter where the player's task is to protect a playground from combat drones for 10 rounds. All 3D models were designed with Blender, the rest was programmed and animated in Unity with C#. In addition to this game, I have also programmed several other games, some of which have not been completed. 

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